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Android comment fixer l'orientation de la caméra

Remarquez comment la vue de la caméra (PAS L'IMAGE CAPTUREE) a été inversée à gauche (image ci-dessus), l'orientation du Activity est correcte, mais la vue de la caméra est foirée, aidez-moi les gars :) merci toi.

Voici le fichier de mise en page XML:

<?xml version="1.0" encoding="utf-8"?>
<LinearLayout xmlns:Android="http://schemas.Android.com/apk/res/Android"
    Android:layout_width="match_parent"
    Android:layout_height="match_parent"
    Android:orientation="vertical" >

    <LinearLayout
        Android:layout_width="match_parent"
        Android:layout_height="match_parent"
        Android:orientation="vertical" >

        <LinearLayout
            Android:layout_width="match_parent"
            Android:layout_height="match_parent"
            Android:gravity="center|top"
            Android:orientation="vertical" >

            <SurfaceView
                Android:id="@+id/camerapreview"
                Android:layout_margin="10dp"
                Android:layout_width="300dp"
                Android:layout_height="300dp" />
        </LinearLayout>
    </LinearLayout>

</LinearLayout>

Et voici le code de l'activité:

public class CustomCameraActivity extends Activity implements SurfaceHolder.Callback {

    Camera camera;
    SurfaceView surfaceView;
    SurfaceHolder surfaceHolder;
    boolean previewing = false;

    @Override
    public void onCreate(Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);
        requestWindowFeature(Window.FEATURE_NO_TITLE);
        setContentView(R.layout.camera);

        surfaceView = (SurfaceView)findViewById(R.id.camerapreview);
        surfaceHolder = surfaceView.getHolder();
        surfaceHolder.addCallback(this);

    }

    @Override
    public void surfaceChanged(SurfaceHolder holder, int format, int width, int height) {
        if(previewing){
            camera.stopPreview();
            previewing = false;
        }

        if (camera != null){
            try {
                camera.setPreviewDisplay(surfaceHolder);
                camera.startPreview();
                previewing = true;
            } catch (IOException e) {
                e.printStackTrace();
            }
        }
    }

    @Override
    public void surfaceCreated(SurfaceHolder holder) {
        camera = Camera.open();
    }

    @Override
    public void surfaceDestroyed(SurfaceHolder holder) {
        camera.stopPreview();
        camera.release();
        camera = null;
        previewing = false;
    }
}
28
CENT1PEDE

J'ai trouvé la solution ici . Réponse de @Ed Jellard.

je dois juste ajouter camera.setDisplayOrientation(90); sur surfaceCreated(SurfaceHolder holder) méthode, maintenant l'affichage est sur le bon angle.

voir l'heureux T-REX :)

35
CENT1PEDE

Ce problème a été résolu il y a longtemps mais j'ai rencontré quelques difficultés pour assembler toutes les pièces alors voici ma solution finale, j'espère que cela aidera les autres:

public void startPreview() {
        try {
            Log.i(TAG, "starting preview: " + started);

            // ....
            Camera.CameraInfo camInfo = new Camera.CameraInfo();
            Camera.getCameraInfo(cameraIndex, camInfo);
            int cameraRotationOffset = camInfo.orientation;
            // ...

            Camera.Parameters parameters = camera.getParameters();
            List<Camera.Size> previewSizes = parameters.getSupportedPreviewSizes();
            Camera.Size previewSize = null;
            float closestRatio = Float.MAX_VALUE;

            int targetPreviewWidth = isLandscape() ? getWidth() : getHeight();
            int targetPreviewHeight = isLandscape() ? getHeight() : getWidth();
            float targetRatio = targetPreviewWidth / (float) targetPreviewHeight;

            Log.v(TAG, "target size: " + targetPreviewWidth + " / " + targetPreviewHeight + " ratio:" + targetRatio);
            for (Camera.Size candidateSize : previewSizes) {
                float whRatio = candidateSize.width / (float) candidateSize.height;
                if (previewSize == null || Math.abs(targetRatio - whRatio) < Math.abs(targetRatio - closestRatio)) {
                    closestRatio = whRatio;
                    previewSize = candidateSize;
                }
            }

            int rotation = getWindowManager().getDefaultDisplay().getRotation();
            int degrees = 0;
            switch (rotation) {
            case Surface.ROTATION_0:
                degrees = 0;
                break; // Natural orientation
            case Surface.ROTATION_90:
                degrees = 90;
                break; // Landscape left
            case Surface.ROTATION_180:
                degrees = 180;
                break;// Upside down
            case Surface.ROTATION_270:
                degrees = 270;
                break;// Landscape right
            }
            int displayRotation;
            if (isFrontFacingCam) {
                displayRotation = (cameraRotationOffset + degrees) % 360;
                displayRotation = (360 - displayRotation) % 360; // compensate
                                                                    // the
                                                                    // mirror
            } else { // back-facing
                displayRotation = (cameraRotationOffset - degrees + 360) % 360;
            }

            Log.v(TAG, "rotation cam / phone = displayRotation: " + cameraRotationOffset + " / " + degrees + " = "
                    + displayRotation);

            this.camera.setDisplayOrientation(displayRotation);

            int rotate;
            if (isFrontFacingCam) {
                rotate = (360 + cameraRotationOffset + degrees) % 360;
            } else {
                rotate = (360 + cameraRotationOffset - degrees) % 360;
            }

            Log.v(TAG, "screenshot rotation: " + cameraRotationOffset + " / " + degrees + " = " + rotate);

            Log.v(TAG, "preview size: " + previewSize.width + " / " + previewSize.height);
            parameters.setPreviewSize(previewSize.width, previewSize.height);
            parameters.setRotation(rotate);
            camera.setParameters(parameters);
            camera.setPreviewDisplay(mHolder);
            camera.startPreview();

            Log.d(TAG, "preview started");

            started = true;
        } catch (IOException e) {
            Log.d(TAG, "Error setting camera preview: " + e.getMessage());
        }
    }
18
Louis GRIGNON

Il existe une propriété dans la classe Camera.CameraInfo nommé orientation. Il renvoie l'entier. Vous pouvez obtenir l'orientation actuelle, puis la modifier en conséquence.

Voir cette réponse pour gérer l'orientation et CameraInfo classe.

Je suis sûr que cela vous aidera.

1
Faizan Mubasher