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Tkinter Canvas Zoom + Move / Pan

Le widget Canvas de Tkinter a des fonctionnalités intégrées pour:

  • déplacer/déplacer le canevas (par exemple avec Click + Drag) avec canvas.scan_mark et canvas.scan_dragto, voir cette question

  • zoomer les éléments vectoriels sur la toile avec canvas.scale, mais malheureusement, cela ne fonctionne pas pour les images bitmap sur le canevas

Heureusement, cette méthode permet de zoomer sur les images (en redessinant manuellement la partie zoomée de l'image). Mais:

  1. Comme nous redessinons une partie particulière du canevas, la fonction de déplacement/panoramique ne fonctionnera plus ...

  2. Nous devons absolument rendre plus que la zone actuellement affichée, pour permettre le déplacement/panoramique. Disons que nous avons un bitmap 1000x1000 sur le canevas, et nous voulons zoomer d'un facteur 50x ... Comment éviter d'avoir un bitmap 50.000 x 50.000 pixels en mémoire? (2,5 gigapixels en RAM est trop grande). Nous pourrions penser à rendre la fenêtre uniquement, ou un peu plus que la fenêtre actuelle pour autoriser le panoramique, mais que faire une fois que le panoramique conduit à Bord de la zone rendue?

Comment avoir une fonction de déplacement/panoramique + zoom sur le canevas Tkinter, qui fonctionne pour les images?

18
Basj

Exemple de zoom avancé. Comme dans Google Maps.

Exemple de vidéo ( vidéo plus longue ici ):

Il zoome seulement une tuile, mais pas l'image entière. Ainsi, la tuile zoomée occupe une mémoire constante et ne la fourre pas avec une énorme image redimensionnée pour les gros zooms. Pour l'exemple de zoom simplifié regardez ici .

Testé sur Windows 7 64 bits et Python 3.6.2.

N'oubliez pas de placer un chemin vers votre image à la fin du script.

# -*- coding: utf-8 -*-
# Advanced zoom example. Like in Google Maps.
# It zooms only a tile, but not the whole image. So the zoomed tile occupies
# constant memory and not crams it with a huge resized image for the large zooms.
import random
import tkinter as tk
from tkinter import ttk
from PIL import Image, ImageTk

class AutoScrollbar(ttk.Scrollbar):
    ''' A scrollbar that hides itself if it's not needed.
        Works only if you use the grid geometry manager '''
    def set(self, lo, hi):
        if float(lo) <= 0.0 and float(hi) >= 1.0:
            self.grid_remove()
        else:
            self.grid()
            ttk.Scrollbar.set(self, lo, hi)

    def pack(self, **kw):
        raise tk.TclError('Cannot use pack with this widget')

    def place(self, **kw):
        raise tk.TclError('Cannot use place with this widget')

class Zoom_Advanced(ttk.Frame):
    ''' Advanced zoom of the image '''
    def __init__(self, mainframe, path):
        ''' Initialize the main Frame '''
        ttk.Frame.__init__(self, master=mainframe)
        self.master.title('Zoom with mouse wheel')
        # Vertical and horizontal scrollbars for canvas
        vbar = AutoScrollbar(self.master, orient='vertical')
        hbar = AutoScrollbar(self.master, orient='horizontal')
        vbar.grid(row=0, column=1, sticky='ns')
        hbar.grid(row=1, column=0, sticky='we')
        # Create canvas and put image on it
        self.canvas = tk.Canvas(self.master, highlightthickness=0,
                                xscrollcommand=hbar.set, yscrollcommand=vbar.set)
        self.canvas.grid(row=0, column=0, sticky='nswe')
        self.canvas.update()  # wait till canvas is created
        vbar.configure(command=self.scroll_y)  # bind scrollbars to the canvas
        hbar.configure(command=self.scroll_x)
        # Make the canvas expandable
        self.master.rowconfigure(0, weight=1)
        self.master.columnconfigure(0, weight=1)
        # Bind events to the Canvas
        self.canvas.bind('<Configure>', self.show_image)  # canvas is resized
        self.canvas.bind('<ButtonPress-1>', self.move_from)
        self.canvas.bind('<B1-Motion>',     self.move_to)
        self.canvas.bind('<MouseWheel>', self.wheel)  # with Windows and MacOS, but not Linux
        self.canvas.bind('<Button-5>',   self.wheel)  # only with Linux, wheel scroll down
        self.canvas.bind('<Button-4>',   self.wheel)  # only with Linux, wheel scroll up
        self.image = Image.open(path)  # open image
        self.width, self.height = self.image.size
        self.imscale = 1.0  # scale for the canvaas image
        self.delta = 1.3  # zoom magnitude
        # Put image into container rectangle and use it to set proper coordinates to the image
        self.container = self.canvas.create_rectangle(0, 0, self.width, self.height, width=0)
        # Plot some optional random rectangles for the test purposes
        minsize, maxsize, number = 5, 20, 10
        for n in range(number):
            x0 = random.randint(0, self.width - maxsize)
            y0 = random.randint(0, self.height - maxsize)
            x1 = x0 + random.randint(minsize, maxsize)
            y1 = y0 + random.randint(minsize, maxsize)
            color = ('red', 'orange', 'yellow', 'green', 'blue')[random.randint(0, 4)]
            self.canvas.create_rectangle(x0, y0, x1, y1, fill=color, activefill='black')
        self.show_image()

    def scroll_y(self, *args, **kwargs):
        ''' Scroll canvas vertically and redraw the image '''
        self.canvas.yview(*args, **kwargs)  # scroll vertically
        self.show_image()  # redraw the image

    def scroll_x(self, *args, **kwargs):
        ''' Scroll canvas horizontally and redraw the image '''
        self.canvas.xview(*args, **kwargs)  # scroll horizontally
        self.show_image()  # redraw the image

    def move_from(self, event):
        ''' Remember previous coordinates for scrolling with the mouse '''
        self.canvas.scan_mark(event.x, event.y)

    def move_to(self, event):
        ''' Drag (move) canvas to the new position '''
        self.canvas.scan_dragto(event.x, event.y, gain=1)
        self.show_image()  # redraw the image

    def wheel(self, event):
        ''' Zoom with mouse wheel '''
        x = self.canvas.canvasx(event.x)
        y = self.canvas.canvasy(event.y)
        bbox = self.canvas.bbox(self.container)  # get image area
        if bbox[0] < x < bbox[2] and bbox[1] < y < bbox[3]: pass  # Ok! Inside the image
        else: return  # zoom only inside image area
        scale = 1.0
        # Respond to Linux (event.num) or Windows (event.delta) wheel event
        if event.num == 5 or event.delta == -120:  # scroll down
            i = min(self.width, self.height)
            if int(i * self.imscale) < 30: return  # image is less than 30 pixels
            self.imscale /= self.delta
            scale        /= self.delta
        if event.num == 4 or event.delta == 120:  # scroll up
            i = min(self.canvas.winfo_width(), self.canvas.winfo_height())
            if i < self.imscale: return  # 1 pixel is bigger than the visible area
            self.imscale *= self.delta
            scale        *= self.delta
        self.canvas.scale('all', x, y, scale, scale)  # rescale all canvas objects
        self.show_image()

    def show_image(self, event=None):
        ''' Show image on the Canvas '''
        bbox1 = self.canvas.bbox(self.container)  # get image area
        # Remove 1 pixel shift at the sides of the bbox1
        bbox1 = (bbox1[0] + 1, bbox1[1] + 1, bbox1[2] - 1, bbox1[3] - 1)
        bbox2 = (self.canvas.canvasx(0),  # get visible area of the canvas
                 self.canvas.canvasy(0),
                 self.canvas.canvasx(self.canvas.winfo_width()),
                 self.canvas.canvasy(self.canvas.winfo_height()))
        bbox = [min(bbox1[0], bbox2[0]), min(bbox1[1], bbox2[1]),  # get scroll region box
                max(bbox1[2], bbox2[2]), max(bbox1[3], bbox2[3])]
        if bbox[0] == bbox2[0] and bbox[2] == bbox2[2]:  # whole image in the visible area
            bbox[0] = bbox1[0]
            bbox[2] = bbox1[2]
        if bbox[1] == bbox2[1] and bbox[3] == bbox2[3]:  # whole image in the visible area
            bbox[1] = bbox1[1]
            bbox[3] = bbox1[3]
        self.canvas.configure(scrollregion=bbox)  # set scroll region
        x1 = max(bbox2[0] - bbox1[0], 0)  # get coordinates (x1,y1,x2,y2) of the image tile
        y1 = max(bbox2[1] - bbox1[1], 0)
        x2 = min(bbox2[2], bbox1[2]) - bbox1[0]
        y2 = min(bbox2[3], bbox1[3]) - bbox1[1]
        if int(x2 - x1) > 0 and int(y2 - y1) > 0:  # show image if it in the visible area
            x = min(int(x2 / self.imscale), self.width)   # sometimes it is larger on 1 pixel...
            y = min(int(y2 / self.imscale), self.height)  # ...and sometimes not
            image = self.image.crop((int(x1 / self.imscale), int(y1 / self.imscale), x, y))
            imagetk = ImageTk.PhotoImage(image.resize((int(x2 - x1), int(y2 - y1))))
            imageid = self.canvas.create_image(max(bbox2[0], bbox1[0]), max(bbox2[1], bbox1[1]),
                                               anchor='nw', image=imagetk)
            self.canvas.lower(imageid)  # set image into background
            self.canvas.imagetk = imagetk  # keep an extra reference to prevent garbage-collection

path = 'doge.jpg'  # place path to your image here
root = tk.Tk()
app = Zoom_Advanced(root, path=path)
root.mainloop()

MODIFIER:

J'ai créé un zoom encore plus avancé. Il existe une "pyramide d'images" pour un zoom fluide sur de grandes images et même la possibilité d'ouvrir et de zoomer d'énormes fichiers TIFF jusqu'à plusieurs gigaoctets.

La version 3.0 est testée sur Windows 7 64 bits et Python 3.7.

# -*- coding: utf-8 -*-
# Advanced zoom for images of various types from small to huge up to several GB
import math
import warnings
import tkinter as tk

from tkinter import ttk
from PIL import Image, ImageTk

class AutoScrollbar(ttk.Scrollbar):
    """ A scrollbar that hides itself if it's not needed. Works only for grid geometry manager """
    def set(self, lo, hi):
        if float(lo) <= 0.0 and float(hi) >= 1.0:
            self.grid_remove()
        else:
            self.grid()
            ttk.Scrollbar.set(self, lo, hi)

    def pack(self, **kw):
        raise tk.TclError('Cannot use pack with the widget ' + self.__class__.__name__)

    def place(self, **kw):
        raise tk.TclError('Cannot use place with the widget ' + self.__class__.__name__)

class CanvasImage:
    """ Display and zoom image """
    def __init__(self, placeholder, path):
        """ Initialize the ImageFrame """
        self.imscale = 1.0  # scale for the canvas image zoom, public for outer classes
        self.__delta = 1.3  # zoom magnitude
        self.__filter = Image.ANTIALIAS  # could be: NEAREST, BILINEAR, BICUBIC and ANTIALIAS
        self.__previous_state = 0  # previous state of the keyboard
        self.path = path  # path to the image, should be public for outer classes
        # Create ImageFrame in placeholder widget
        self.__imframe = ttk.Frame(placeholder)  # placeholder of the ImageFrame object
        # Vertical and horizontal scrollbars for canvas
        hbar = AutoScrollbar(self.__imframe, orient='horizontal')
        vbar = AutoScrollbar(self.__imframe, orient='vertical')
        hbar.grid(row=1, column=0, sticky='we')
        vbar.grid(row=0, column=1, sticky='ns')
        # Create canvas and bind it with scrollbars. Public for outer classes
        self.canvas = tk.Canvas(self.__imframe, highlightthickness=0,
                                xscrollcommand=hbar.set, yscrollcommand=vbar.set)
        self.canvas.grid(row=0, column=0, sticky='nswe')
        self.canvas.update()  # wait till canvas is created
        hbar.configure(command=self.__scroll_x)  # bind scrollbars to the canvas
        vbar.configure(command=self.__scroll_y)
        # Bind events to the Canvas
        self.canvas.bind('<Configure>', lambda event: self.__show_image())  # canvas is resized
        self.canvas.bind('<ButtonPress-1>', self.__move_from)  # remember canvas position
        self.canvas.bind('<B1-Motion>',     self.__move_to)  # move canvas to the new position
        self.canvas.bind('<MouseWheel>', self.__wheel)  # zoom for Windows and MacOS, but not Linux
        self.canvas.bind('<Button-5>',   self.__wheel)  # zoom for Linux, wheel scroll down
        self.canvas.bind('<Button-4>',   self.__wheel)  # zoom for Linux, wheel scroll up
        # Handle keystrokes in idle mode, because program slows down on a weak computers,
        # when too many key stroke events in the same time
        self.canvas.bind('<Key>', lambda event: self.canvas.after_idle(self.__keystroke, event))
        # Decide if this image huge or not
        self.__huge = False  # huge or not
        self.__huge_size = 14000  # define size of the huge image
        self.__band_width = 1024  # width of the tile band
        Image.MAX_IMAGE_PIXELS = 1000000000  # suppress DecompressionBombError for the big image
        with warnings.catch_warnings():  # suppress DecompressionBombWarning
            warnings.simplefilter('ignore')
            self.__image = Image.open(self.path)  # open image, but down't load it
        self.imwidth, self.imheight = self.__image.size  # public for outer classes
        if self.imwidth * self.imheight > self.__huge_size * self.__huge_size and \
           self.__image.tile[0][0] == 'raw':  # only raw images could be tiled
            self.__huge = True  # image is huge
            self.__offset = self.__image.tile[0][2]  # initial tile offset
            self.__tile = [self.__image.tile[0][0],  # it have to be 'raw'
                           [0, 0, self.imwidth, 0],  # tile extent (a rectangle)
                           self.__offset,
                           self.__image.tile[0][3]]  # list of arguments to the decoder
        self.__min_side = min(self.imwidth, self.imheight)  # get the smaller image side
        # Create image pyramid
        self.__pyramid = [self.smaller()] if self.__huge else [Image.open(self.path)]
        # Set ratio coefficient for image pyramid
        self.__ratio = max(self.imwidth, self.imheight) / self.__huge_size if self.__huge else 1.0
        self.__curr_img = 0  # current image from the pyramid
        self.__scale = self.imscale * self.__ratio  # image pyramide scale
        self.__reduction = 2  # reduction degree of image pyramid
        w, h = self.__pyramid[-1].size
        while w > 512 and h > 512:  # top pyramid image is around 512 pixels in size
            w /= self.__reduction  # divide on reduction degree
            h /= self.__reduction  # divide on reduction degree
            self.__pyramid.append(self.__pyramid[-1].resize((int(w), int(h)), self.__filter))
        # Put image into container rectangle and use it to set proper coordinates to the image
        self.container = self.canvas.create_rectangle((0, 0, self.imwidth, self.imheight), width=0)
        self.__show_image()  # show image on the canvas
        self.canvas.focus_set()  # set focus on the canvas

    def smaller(self):
        """ Resize image proportionally and return smaller image """
        w1, h1 = float(self.imwidth), float(self.imheight)
        w2, h2 = float(self.__huge_size), float(self.__huge_size)
        aspect_ratio1 = w1 / h1
        aspect_ratio2 = w2 / h2  # it equals to 1.0
        if aspect_ratio1 == aspect_ratio2:
            image = Image.new('RGB', (int(w2), int(h2)))
            k = h2 / h1  # compression ratio
            w = int(w2)  # band length
        Elif aspect_ratio1 > aspect_ratio2:
            image = Image.new('RGB', (int(w2), int(w2 / aspect_ratio1)))
            k = h2 / w1  # compression ratio
            w = int(w2)  # band length
        else:  # aspect_ratio1 < aspect_ration2
            image = Image.new('RGB', (int(h2 * aspect_ratio1), int(h2)))
            k = h2 / h1  # compression ratio
            w = int(h2 * aspect_ratio1)  # band length
        i, j, n = 0, 1, round(0.5 + self.imheight / self.__band_width)
        while i < self.imheight:
            print('\rOpening image: {j} from {n}'.format(j=j, n=n), end='')
            band = min(self.__band_width, self.imheight - i)  # width of the tile band
            self.__tile[1][3] = band  # set band width
            self.__tile[2] = self.__offset + self.imwidth * i * 3  # tile offset (3 bytes per pixel)
            self.__image.close()
            self.__image = Image.open(self.path)  # reopen / reset image
            self.__image.size = (self.imwidth, band)  # set size of the tile band
            self.__image.tile = [self.__tile]  # set tile
            cropped = self.__image.crop((0, 0, self.imwidth, band))  # crop tile band
            image.paste(cropped.resize((w, int(band * k)+1), self.__filter), (0, int(i * k)))
            i += band
            j += 1
        print('\r' + 30*' ' + '\r', end='')  # hide printed string
        return image

    def redraw_figures(self):
        """ Dummy function to redraw figures in the children classes """
        pass

    def grid(self, **kw):
        """ Put CanvasImage widget on the parent widget """
        self.__imframe.grid(**kw)  # place CanvasImage widget on the grid
        self.__imframe.grid(sticky='nswe')  # make frame container sticky
        self.__imframe.rowconfigure(0, weight=1)  # make canvas expandable
        self.__imframe.columnconfigure(0, weight=1)

    def pack(self, **kw):
        """ Exception: cannot use pack with this widget """
        raise Exception('Cannot use pack with the widget ' + self.__class__.__name__)

    def place(self, **kw):
        """ Exception: cannot use place with this widget """
        raise Exception('Cannot use place with the widget ' + self.__class__.__name__)

    # noinspection PyUnusedLocal
    def __scroll_x(self, *args, **kwargs):
        """ Scroll canvas horizontally and redraw the image """
        self.canvas.xview(*args)  # scroll horizontally
        self.__show_image()  # redraw the image

    # noinspection PyUnusedLocal
    def __scroll_y(self, *args, **kwargs):
        """ Scroll canvas vertically and redraw the image """
        self.canvas.yview(*args)  # scroll vertically
        self.__show_image()  # redraw the image

    def __show_image(self):
        """ Show image on the Canvas. Implements correct image zoom almost like in Google Maps """
        box_image = self.canvas.coords(self.container)  # get image area
        box_canvas = (self.canvas.canvasx(0),  # get visible area of the canvas
                      self.canvas.canvasy(0),
                      self.canvas.canvasx(self.canvas.winfo_width()),
                      self.canvas.canvasy(self.canvas.winfo_height()))
        box_img_int = Tuple(map(int, box_image))  # convert to integer or it will not work properly
        # Get scroll region box
        box_scroll = [min(box_img_int[0], box_canvas[0]), min(box_img_int[1], box_canvas[1]),
                      max(box_img_int[2], box_canvas[2]), max(box_img_int[3], box_canvas[3])]
        # Horizontal part of the image is in the visible area
        if  box_scroll[0] == box_canvas[0] and box_scroll[2] == box_canvas[2]:
            box_scroll[0]  = box_img_int[0]
            box_scroll[2]  = box_img_int[2]
        # Vertical part of the image is in the visible area
        if  box_scroll[1] == box_canvas[1] and box_scroll[3] == box_canvas[3]:
            box_scroll[1]  = box_img_int[1]
            box_scroll[3]  = box_img_int[3]
        # Convert scroll region to Tuple and to integer
        self.canvas.configure(scrollregion=Tuple(map(int, box_scroll)))  # set scroll region
        x1 = max(box_canvas[0] - box_image[0], 0)  # get coordinates (x1,y1,x2,y2) of the image tile
        y1 = max(box_canvas[1] - box_image[1], 0)
        x2 = min(box_canvas[2], box_image[2]) - box_image[0]
        y2 = min(box_canvas[3], box_image[3]) - box_image[1]
        if int(x2 - x1) > 0 and int(y2 - y1) > 0:  # show image if it in the visible area
            if self.__huge and self.__curr_img < 0:  # show huge image
                h = int((y2 - y1) / self.imscale)  # height of the tile band
                self.__tile[1][3] = h  # set the tile band height
                self.__tile[2] = self.__offset + self.imwidth * int(y1 / self.imscale) * 3
                self.__image.close()
                self.__image = Image.open(self.path)  # reopen / reset image
                self.__image.size = (self.imwidth, h)  # set size of the tile band
                self.__image.tile = [self.__tile]
                image = self.__image.crop((int(x1 / self.imscale), 0, int(x2 / self.imscale), h))
            else:  # show normal image
                image = self.__pyramid[max(0, self.__curr_img)].crop(  # crop current img from pyramid
                                    (int(x1 / self.__scale), int(y1 / self.__scale),
                                     int(x2 / self.__scale), int(y2 / self.__scale)))
            #
            imagetk = ImageTk.PhotoImage(image.resize((int(x2 - x1), int(y2 - y1)), self.__filter))
            imageid = self.canvas.create_image(max(box_canvas[0], box_img_int[0]),
                                               max(box_canvas[1], box_img_int[1]),
                                               anchor='nw', image=imagetk)
            self.canvas.lower(imageid)  # set image into background
            self.canvas.imagetk = imagetk  # keep an extra reference to prevent garbage-collection

    def __move_from(self, event):
        """ Remember previous coordinates for scrolling with the mouse """
        self.canvas.scan_mark(event.x, event.y)

    def __move_to(self, event):
        """ Drag (move) canvas to the new position """
        self.canvas.scan_dragto(event.x, event.y, gain=1)
        self.__show_image()  # zoom tile and show it on the canvas

    def outside(self, x, y):
        """ Checks if the point (x,y) is outside the image area """
        bbox = self.canvas.coords(self.container)  # get image area
        if bbox[0] < x < bbox[2] and bbox[1] < y < bbox[3]:
            return False  # point (x,y) is inside the image area
        else:
            return True  # point (x,y) is outside the image area

    def __wheel(self, event):
        """ Zoom with mouse wheel """
        x = self.canvas.canvasx(event.x)  # get coordinates of the event on the canvas
        y = self.canvas.canvasy(event.y)
        if self.outside(x, y): return  # zoom only inside image area
        scale = 1.0
        # Respond to Linux (event.num) or Windows (event.delta) wheel event
        if event.num == 5 or event.delta == -120:  # scroll down, smaller
            if round(self.__min_side * self.imscale) < 30: return  # image is less than 30 pixels
            self.imscale /= self.__delta
            scale        /= self.__delta
        if event.num == 4 or event.delta == 120:  # scroll up, bigger
            i = min(self.canvas.winfo_width(), self.canvas.winfo_height()) >> 1
            if i < self.imscale: return  # 1 pixel is bigger than the visible area
            self.imscale *= self.__delta
            scale        *= self.__delta
        # Take appropriate image from the pyramid
        k = self.imscale * self.__ratio  # temporary coefficient
        self.__curr_img = min((-1) * int(math.log(k, self.__reduction)), len(self.__pyramid) - 1)
        self.__scale = k * math.pow(self.__reduction, max(0, self.__curr_img))
        #
        self.canvas.scale('all', x, y, scale, scale)  # rescale all objects
        # Redraw some figures before showing image on the screen
        self.redraw_figures()  # method for child classes
        self.__show_image()

    def __keystroke(self, event):
        """ Scrolling with the keyboard.
            Independent from the language of the keyboard, CapsLock, <Ctrl>+<key>, etc. """
        if event.state - self.__previous_state == 4:  # means that the Control key is pressed
            pass  # do nothing if Control key is pressed
        else:
            self.__previous_state = event.state  # remember the last keystroke state
            # Up, Down, Left, Right keystrokes
            if event.keycode in [68, 39, 102]:  # scroll right, keys 'd' or 'Right'
                self.__scroll_x('scroll',  1, 'unit', event=event)
            Elif event.keycode in [65, 37, 100]:  # scroll left, keys 'a' or 'Left'
                self.__scroll_x('scroll', -1, 'unit', event=event)
            Elif event.keycode in [87, 38, 104]:  # scroll up, keys 'w' or 'Up'
                self.__scroll_y('scroll', -1, 'unit', event=event)
            Elif event.keycode in [83, 40, 98]:  # scroll down, keys 's' or 'Down'
                self.__scroll_y('scroll',  1, 'unit', event=event)

    def crop(self, bbox):
        """ Crop rectangle from the image and return it """
        if self.__huge:  # image is huge and not totally in RAM
            band = bbox[3] - bbox[1]  # width of the tile band
            self.__tile[1][3] = band  # set the tile height
            self.__tile[2] = self.__offset + self.imwidth * bbox[1] * 3  # set offset of the band
            self.__image.close()
            self.__image = Image.open(self.path)  # reopen / reset image
            self.__image.size = (self.imwidth, band)  # set size of the tile band
            self.__image.tile = [self.__tile]
            return self.__image.crop((bbox[0], 0, bbox[2], band))
        else:  # image is totally in RAM
            return self.__pyramid[0].crop(bbox)

    def destroy(self):
        """ ImageFrame destructor """
        self.__image.close()
        map(lambda i: i.close, self.__pyramid)  # close all pyramid images
        del self.__pyramid[:]  # delete pyramid list
        del self.__pyramid  # delete pyramid variable
        self.canvas.destroy()
        self.__imframe.destroy()

class MainWindow(ttk.Frame):
    """ Main window class """
    def __init__(self, mainframe, path):
        """ Initialize the main Frame """
        ttk.Frame.__init__(self, master=mainframe)
        self.master.title('Advanced Zoom v3.0')
        self.master.geometry('800x600')  # size of the main window
        self.master.rowconfigure(0, weight=1)  # make the CanvasImage widget expandable
        self.master.columnconfigure(0, weight=1)
        canvas = CanvasImage(self.master, path)  # create widget
        canvas.grid(row=0, column=0)  # show widget

filename = './data/img_plg5.png'  # place path to your image here
#filename = 'd:/Data/yandex_z18_1-1.tif'  # huge TIFF file 1.4 GB
#filename = 'd:/Data/The_Garden_of_Earthly_Delights_by_Bosch_High_Resolution.jpg'
#filename = 'd:/Data/The_Garden_of_Earthly_Delights_by_Bosch_High_Resolution.tif'
#filename = 'd:/Data/heic1502a.tif'
#filename = 'd:/Data/land_shallow_topo_east.tif'
#filename = 'd:/Data/X1D5_B0002594.3FR'
app = MainWindow(tk.Tk(), path=filename)
app.mainloop()

P.S. Voici l'application GitHub utilisant un zoom avancé pour annotation manuelle des images avec des polygones .

19
FooBar167

Vous pourriez envisager d'utiliser des tuiles de carte pour ce cas. Les tuiles peuvent être spécifiques au niveau de zoom. Après avoir sélectionné les tuiles en fonction du niveau de panoramique et de zoom, vous pouvez les positionner sur la toile avec Canvas.create_image.

En supposant que vous ayez une classe de tuiles avec ses coordonnées et son image, vous pouvez sélectionner des tuiles visibles en fonction du panoramique, du zoom et de la taille du cadre.

for tile in visible_tiles(pan_center, frame_dimensions, zoom_level):
    canvas.create_image(tile.x, tile.y, anchor=Tkinter.NW, image=tile.image)

Vous en trouverez un exemple complet dans Tile-Based Geospatial Information Systems de John Sample et Elias Ioup dans le chapitre sur les clients de mappage en mosaïque.

1
user650881

Le mécanisme fondamental pour prendre en charge le zoom (avec la molette) et le mouvement/panoramique (avec le bouton gauche) est le suivant:

from tkinter import ALL, EventType

canvas.bind("<MouseWheel>", do_zoom)
canvas.bind('<ButtonPress-1>', lambda event: canvas.scan_mark(event.x, event.y))
canvas.bind("<B1-Motion>", lambda event: canvas.scan_dragto(event.x, event.y, gain=1))

def do_zoom(event):
    factor = 1.001 ** event.delta
    canvas.scale(ALL, event.x, event.y, factor, factor)

Extension simple: supporte le zoom de chaque axe individuellement, en regardant l'état de Ctrl et Shift, comme suit:

def do_zoom(event):
    factor = 1.001 ** event.delta
    is_shift = event.state & (1 << 0) != 0
    is_ctrl = event.state & (1 << 2) != 0
    canvas.scale(ALL, event.x, event.y, 
                 factor if not is_shift else 1.0, 
                 factor if not is_ctrl else 1.0)
1
Zach-M