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Injection de constructeur avec Quartz.NET et Simple Injector

Actuellement, j'écris un service utilisant Quartz.NET pour planifier son exécution.

Je me demandais si quelqu'un avait une expérience de l'utilisation de l'injection de constructeur avec Quartz.NET et Simple Injector.

Voici essentiellement ce que je souhaite réaliser

public class JobImplementation: IJob
{
    private readonly IInjectedClass injectedClass;

    public JobImplementation(IInjectedClass _injectedClass)
    {
         injectedClass = _injectedClass
    }

    public void Execute(IJobExecutionContext _context)
    {
        //Job code
    }
36
Thewads

Selon cet article de blog , vous devez implémenter un IJobFactory personnalisé, comme ceci:

public class SimpleInjectorJobFactory : IJobFactory
{
    private readonly Container container;
    private readonly Dictionary<Type, InstanceProducer> jobProducers;

    public SimpleInjectorJobFactory(
        Container container, params Assembly[] assemblies)
    {
        this.container = container;

        // By creating producers, jobs can be decorated.
        var transient = Lifestyle.Transient;
        this.jobProducers =
            container.GetTypesToRegister(typeof(IJob), assemblies).ToDictionary(
                type => type,
                type => transient.CreateProducer(typeof(IJob), type, container));
    }

    public IJob NewJob(TriggerFiredBundle bundle, IScheduler _)
    {
        var jobProducer = this.jobProducers[bundle.JobDetail.JobType];
        return new AsyncScopedJobDecorator(
            this.container, () => (IJob)jobProducer.GetInstance());
    }

    public void ReturnJob(IJob job)
    {
        // This will be handled automatically by Simple Injector
    }

    private sealed class AsyncScopedJobDecorator : IJob
    {
        private readonly Container container;
        private readonly Func<IJob> decorateeFactory;

        public AsyncScopedJobDecorator(
            Container container, Func<IJob> decorateeFactory)
        {
            this.container = container;
            this.decorateeFactory = decorateeFactory;
        }

        public async Task Execute(IJobExecutionContext context)
        {
            using (AsyncScopedLifestyle.BeginScope(this.container))
            {
                var job = this.decorateeFactory();
                await job.Execute(context);
            }
        }
    }
}

De plus, vous aurez besoin des inscriptions suivantes:

var container = new Container();

container.Options.ScopedLifestyle = new AsyncScopedLifestyle();

var factory = new StdSchedulerFactory();

IScheduler scheduler = await factory.GetScheduler();

scheduler.JobFactory = new SimpleInjectorJobFactory(
    container, 
    Assembly.GetExecutingAssembly()); // assemblies that contain jobs

// Optional: register some decorators
container.RegisterDecorator(typeof(IJob), typeof(LoggingJobDecorator));

container.Verify();
42
Steven

Tard dans la soirée, mais https://github.com/hbiarge/Quartz.Unity fonctionne bien pour combiner Quartz.NET et Unity.

IUnityContainer container = new UnityContainer();
container.AddNewExtension<Quartz.Unity.QuartzUnityExtension>();
// do your other Unity registrations
IScheduler scheduler = container.Resolve<IScheduler>();

scheduler.ScheduleJob(
    new JobDetailImpl(myCommandName, typeof(MyCommand)),
    TriggerBuilder.Create()
        .WithCronSchedule(myCronSchedule)
        .StartAt(startTime)
        .Build()
);
scheduler.Start();
2
howcheng